20 MIN 20 SEC , MP3 FORMAT
Download: http://media-download.unimelb.edu.au/media/mp3/upclose/128kbps/upclose_ep063_20090409_128kbps.mp3
Listen: http://upclose.unimelb.edu.au/episode/191?start=1
Transcript: http://upclose.unimelb.edu.au/transcript/190
![]() Dr Michael Arnold Dr Michael Arnold's current research projects look at the appropriation of technologies in a domestic environments, the implications of communications technologies for communities of various kinds, social networking applications across the Asia-Pacific region, medical applications of information and communication technologies, and educational applications of technologies. |
![]() Dr Martin Gibbs Dr Martin Gibbs' research has investigated how people use a variety of interactive technologies (video games, community networks, mobile phones, etc.) for convivial and sociable purposes in a variety of situations (family relationships, local neighborhoods, work-based occupational communities, online computer games). Current projects include the ARC funded "Connected Homes Project". Martin has recently commenced working on a study of "The Social World of Warcraft", which is examining the sociality of massively multiplayer online role playing games and their implications for everyday social life. |
USEFUL LINKS
Publications
Dr Michael Arnold
- Arnold M, Shepherd C. & Gibbs M. (2008). Remembering Things. The Information Society: An International Journal. 24 (1): pp.47-53
- Arnold, M. and Gibbs, M. (2008) “Narratives Small and Grand”, paper presented at the annual conference of the Society for Social Studies of Science (4S) & the European Association for the Study of Science and Technology (EASST), August 20-23, 2008, Rotterdam, The Netherlands.
- Arnold, M.; Pearce, C. (2008) “Is technology innocent? Holding technologies to moral account”, IEEE Technology and Society Magazine; Volume 27, Issue 2, Summer 2008 Page(s):44 – 50. Digital Object Identifier 10.1109/MTS.2008.924868
Dr Martin Gibbs
- Florian "Floyd" Mueller, Martin R. Gibbs and Frank Vetere (2009). Design Influence on Social Play in Distributed Exertion Games. CHI 2009, 4-9 April 2009, Boston, MA.
- Frank Vetere, Hilary Davis, Martin R. Gibbs and Steve Howard, S. (2009). The Magic Box and Collage: Responding to the challenge of distributed intergenerational play, International Journal Of Human Computer Studies, 67(2), 165-178
- Micheal Arnold, Christopher Shepherd and Martin R. Gibbs (2008). Remembering Things The Information Society. 24(01), pp. 47 - 53.
Dr Michael Arnold's web page
School of Philosophy, Anthropology and Social Inquiry
Dr Martin Gibbs' web page
CREDITS
Producers: Kelvin Param, Eric Van Bemmel and Jennifer Cook
Audio Engineer: Russell Evans
Theme Music performed by Sergio Ercole. Mr Ercole is represented by the Musicians' Agency, Faculty of Music
Voiceover: Paul Richiardi
Series Creators: Eric van Bemmel and Kelvin Param

